![]() ![]() All you really do is watch a cutscene, run to an area, watch a cutscene, have a fist fight, run to an area, watch a cutscene, run to an area, have a fist fight. That's it! The cutscenes seem to take ages to get to the point too. I honestly wasn't paying attention to half of it (it's all in Japanese so it wasn't like I could follow it without looking) and yet I followed the plot fine. As someone who loves Metal Gear Solid I can deal with long cutcenes, but they were just too long in this. Maybe it's the mountain of side stories, maybe it's the cheese factor, maybe I just don't know :D … Expand The fighting is fun, if stupid, judging from this game every other person in Japan is a thug and wants to kill you! Saying all this, I thoroughly enjoyed myself playing this, I just dont' entirely know why. Substories are Yakuza Kiwami feels a lot like 0. I love how the game maintained things that made 0 so incredible. Substories are still hilariously good, the soundtrack BANGS, characters are very charismatic, Kiryu is even more badass, mini-games are super fun and Kamurocho is better, probably becoming one of the best fully-realized cities in gaming. All of this while packing a great story that's made even better if you followed how everything developed from the previous game to now. Gameplay-wise, it's 'ok' and I like how easy they made to get money, CP and EXP in this game, without taking away the challenge. Playing Kiwami almost felt like going back home. ![]() This "Majima Everywhere" thing, for example, at first it, felt entertaining, but midway through the game, I couldn't stand Goro anymore! Majima was a protagonist on 0, why did they reduce his character to this? His importance in the campaign doesn't even make sense! Also, why lock the ENTIRE Dragon Style behind his boring fights? This is bad design talking. What happened to the amazing writing? 0 felt epic, well explained, shocking and emotionally gripping. Kiwami, on the other hand, while still GOOD, manages to make a mess of the plot, with a jarring pace, nonsensical moments, constant diversions and a VERY slow build-up. The final issue I had with this game is what almost ruined it: The combat system is broken! I've experienced some of the worst battles in gaming here. They felt UTTERLY unbalanced, unfair and repetitive.
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